Drops And Events
Trophy Drops For PvP Kills, Crate Rush Locked Crates And Airdrops On A Timer, Cargo Run Docked Cargo Ships And Playtime Drops For Everyone Online, All Built On Loot Tables
Four Ways To Reward Players And Keep The Map Busy, Set Up Per Server In The Panel Under Drops & Events (Or In The App Under Manage). Each One Has Its Own Switch, They All Roll From Your Loot Tables And Use Your Saved Positions, The Teleport Destinations You Add Under Servers That Show On The Live Map
Items Go Through The Normal Delivery Path, So With The Stash On They Wait Until The Player Claims Them, And Players Who Are Offline Get Them When They're Next Online. Saving Restarts Every Timer, And Run Now Tries One Straight Away Whatever The Timer Says. Everything That Drops Shows Under Recent Drops
Trophy Drops
The Killer Gets A Loot Table Roll On Every PvP Kill (Not Scientists, Animals Or Suicides)
- Loot Tables - Pick One Or More, One Is Picked At Random For Each Kill
- Rolls - How Many Items Each Kill Rolls, 1 To 5
- Same Victim Cooldown - Killing The Same Player Again Within This Many Minutes Gets Nothing, So Friends Can't Farm Each Other For Loot (0 = A Drop For Every Kill)
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Chat Message - Optionally Say It In-Game,
{killer},{victim}And{items}Are Filled In
Crate Rush
Locked Crates, Airdrops, Bradley Crates, Heli Crates Or Elite Crates Spawned At Your Saved Positions On A Timer. Set Up To 3 Events, Each With:
- What Spawns - The Crate Type
- Saved Positions - Where It Can Spawn, Either One Random Position Each Time Or Every Picked Position At Once
- Every (Minutes) - How Often It Runs
- Min Players Online - Skipped That Time When Fewer Players Are Online
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In-Game Announcement - Your Own Message,
{crate},{location}And{grid}Are Filled In
Pick One At A Time, Taking Turns Under Timing To Rotate Through Your Events On A Single Timer Instead, So Players Never Know Which Crate Is Next. Pick A Discord Post Channel To Post A Map With A Pin Each Time
Cargo Run
A Cargo Ship Spawned And Docked At One Of Your Saved Positions On A Timer, Picked At Random When You Save More Than One. Save Your Docks On The Water Next To Where You Want It, Like A Harbour Or Your Outpost
- Cargo Ship - The Military Transport, The Container Ship, Or Either At Random
- Every (Minutes) - How Often It Docks
- Min Players Online - Skipped That Time When Fewer Players Are Online
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Warn Before - Tells The Server Where It's Docking A Few Minutes Ahead,
{location},{grid}And{minutes}Are Filled In - Docked Announcement - Said When It Arrives, Plus An Optional Discord Post With A Map
> Tip: Switch Off The Server's Own Cargo Event So The Two Don't Overlap, Run cargoships.event_enabled 0 In The Console, Or Add It To The Command Scheduler So It's Set Again After A Restart
Playtime Drops
Every So Often, Everyone Online Gets A Loot Table Roll, A Thank You For Playing
- Every (Minutes) - How Often, 10 Minutes To A Day
- Items - Rolled For Each Player So Everyone Gets Something Different, Or The Same For Everyone
- Min Players Online - Skipped That Time When Fewer Players Are Online (2 By Default)
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Chat Message -
{count}And{items}(Same Items Only) Are Filled In
Good To Know
- Only Admins Can Change These
- Timers Wait While The Bot Isn't Connected To The Server, And Carry On After A Restart
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Crates And Cargo Use The Game's
entity.spawnCommand At Your Saved Position, So Put Positions Where There's Room (Not Inside A Building)
